#include <GLTFResourceManager.hpp>
Public Attributes | |
| const char * | Name = nullptr |
| The name of the vertex pool. | |
| Uint32 | VertexCount = 0 |
| USAGE | Usage = USAGE_DEFAULT |
| The vertex pool buffers usage. | |
| CPU_ACCESS_FLAGS | CPUAccessFlags = CPU_ACCESS_NONE |
| The vertex pool buffers CPU access flags. | |
| BUFFER_MODE | Mode = BUFFER_MODE_UNDEFINED |
| The vertex pool buffers mode. | |
Default vertex pool description that is used to create vertex pools not explicitly specified in the create info.
| Uint32 Diligent::GLTF::ResourceManager::DefaultVertexPoolDesc::VertexCount = 0 |
The initial vertex count in the pool. If zero, additional vertex pools will not be created.