Create info. More...
#include <CoordinateGridRenderer.hpp>
Public Attributes | |
bool | PackMatrixRowMajor = false |
Whether shader matrices are laid out in row-major order in GPU memory. | |
Create info.
bool Diligent::CoordinateGridRenderer::CreateInfo::PackMatrixRowMajor = false |
Whether shader matrices are laid out in row-major order in GPU memory.
By default, shader matrices are laid out in column-major order in GPU memory. If this option is set to true, shaders will be compiled with the Diligent::SHADER_COMPILE_FLAG_PACK_MATRIX_ROW_MAJOR flag and use the row-major layout.