Describes one vertex attribute in a morph target. More...
#include <GLTFLoader.hpp>
Public Attributes | |
| std::string | Semantic |
| Attribute semantic ("POSITION", "NORMAL", "TANGENT", etc.). | |
| Uint32 | FirstValue = 0 |
| Index of the first component in MorphTarget::Values. | |
| Uint32 | NumComponents = 0 |
| Number of components in each vertex value. | |
Describes one vertex attribute in a morph target.