| CreateDefaultViews() | Diligent::TextureBase< EngineImplTraits > | inline |
| CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
| CreateViewInternal(const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0 | Diligent::TextureBase< EngineImplTraits > | protectedpure virtual |
| DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inline |
| GetDefaultView(TEXTURE_VIEW_TYPE ViewType) override | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
| GetSparseProperties() const override final | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
| GetUniqueID() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
| GetUserData() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
| m_Desc | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | protected |
| m_pDevice | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | protected |
| SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
| TextureBase(IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TextureBase< EngineImplTraits > | inline |