CreateDefaultViews() | Diligent::TextureBase< EngineImplTraits > | inline |
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
CreateViewInternal(const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView)=0 | Diligent::TextureBase< EngineImplTraits > | protectedpure virtual |
DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inline |
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) override | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
GetSparseProperties() const override final | Diligent::TextureBase< EngineImplTraits > | inlinevirtual |
GetUniqueID() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
GetUserData() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
m_Desc | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | protected |
m_pDevice | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | protected |
SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< EngineImplTraits::TextureInterface, EngineImplTraits::RenderDeviceImplType, TextureDesc > | inlinevirtual |
TextureBase(IReferenceCounters *pRefCounters, TexViewObjAllocatorType &TexViewObjAllocator, RenderDeviceImplType *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TextureBase< EngineImplTraits > | inline |