Rasterization-based Radient render technique. More...
#include <RadientTesseraRenderTechnique.hpp>
Public Member Functions | |
| virtual RADIENT_STATUS | SyncScene (const IRadientScene &Scene) override final |
| Incrementally synchronizes renderer-specific state with the scene. | |
| virtual RADIENT_STATUS | PrepareFrame (const RadientRenderContext &Context) override final |
| Prepares renderer-specific resources for the frame. | |
| virtual RADIENT_STATUS | BeginFrame (const RadientRenderContext &Context) override final |
Rasterization-based Radient render technique.
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finaloverridevirtual |
Begins, renders, and ends one frame. EndFrame() is called whenever BeginFrame() succeeds, including when Render() reports a failure.
Implements Diligent::IRadientRenderTechnique.