Diligent Engine
 
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Diligent::ResourceSignatureUnpackInfo Struct Reference

Resource signature unpack parameters. More...

#include <Dearchiver.h>

Public Attributes

const Char * Name = nullptr
 
Uint32 SRBAllocationGranularity = 1
 Shader resource binding allocation granularity.
 

Detailed Description

Resource signature unpack parameters.

Member Data Documentation

◆ Name

const Char* Diligent::ResourceSignatureUnpackInfo::Name = nullptr

Name of the signature to unpack. If there is only one signature in the archive, the name may be null.

◆ SRBAllocationGranularity

Uint32 Diligent::ResourceSignatureUnpackInfo::SRBAllocationGranularity = 1

Shader resource binding allocation granularity.

This member defines the allocation granularity for internal resources required by the shader resource binding object instances.