Immediate device context create info. More...
#include <GraphicsTypes.h>
Public Attributes | |
const Char * | Name = nullptr |
Context name. | |
Uint8 | QueueId = DEFAULT_QUEUE_ID |
Queue index in GraphicsAdapterInfo::Queues. | |
QUEUE_PRIORITY | Priority = QUEUE_PRIORITY_MEDIUM |
Priority of the software queue created by the context, see Diligent::QUEUE_PRIORITY. | |
Immediate device context create info.
QUEUE_PRIORITY Diligent::ImmediateContextCreateInfo::Priority = QUEUE_PRIORITY_MEDIUM |
Priority of the software queue created by the context, see Diligent::QUEUE_PRIORITY.
Uint8 Diligent::ImmediateContextCreateInfo::QueueId = DEFAULT_QUEUE_ID |
Queue index in GraphicsAdapterInfo::Queues.
An immediate device context creates a software command queue for the hardware queue with id QueueId. The total number of contexts created for this queue must not exceed the value of MaxDeviceContexts member of CommandQueueInfo for this queue.