#include <vector>#include <array>#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/RenderDevice.h"#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/DeviceContext.h"#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/Texture.h"#include "../../../DiligentCore/Graphics/GraphicsEngine/interface/TextureView.h"#include "../../../DiligentCore/Graphics/GraphicsTools/interface/RenderStateCache.h"#include "../../../DiligentCore/Common/interface/RefCntAutoPtr.hpp"#include "../../../DiligentCore/Common/interface/BasicMath.hpp"#include "Shaders/Common/public/BasicStructures.fxh"Classes | |
| class | Diligent::ShadowMapManager |
| Shadow map manager. More... | |
| struct | Diligent::ShadowMapManager::InitInfo |
| Shadow map manager initialization info. More... | |
| struct | Diligent::ShadowMapManager::DistributeCascadeInfo |
| Shadow cascade distribution info. More... | |
| struct | Diligent::ShadowMapManager::CascadeTransforms |
| Cascade transforms. More... | |
Namespaces | |
| namespace | Diligent |
| Graphics engine namespace. | |
Defines ShadowMapManager class