#include <RadientPBRRenderer.hpp>
Public Member Functions | |
| RefCntAutoPtr< IShaderResourceBinding > | GetOrCreateFrameSRB (RadientIBLResources *pResources, IBuffer *pFrameAttribsCB) |
| Returns the cached immutable frame SRB for the IBL resources, creating it if necessary. | |
PBR renderer specialization that separates frame/global resources from draw/material resources into two pipeline resource signatures.