DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | inline |
GetBuildInfo() const override final | Diligent::TopLevelASBase< EngineImplTraits > | inlinevirtual |
GetInstanceDesc(const char *Name) const override final | Diligent::TopLevelASBase< EngineImplTraits > | inlinevirtual |
GetScratchBufferSizes() const override final | Diligent::TopLevelASBase< EngineImplTraits > | inlinevirtual |
GetState() const override final | Diligent::TopLevelASBase< EngineImplTraits > | inlinevirtual |
GetUniqueID() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | inlinevirtual |
GetUserData() const override final | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | inlinevirtual |
m_Desc | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | protected |
m_pDevice | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | protected |
SetState(RESOURCE_STATE State) override final | Diligent::TopLevelASBase< EngineImplTraits > | inlinevirtual |
SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< EngineImplTraits::TopLevelASInterface, EngineImplTraits::RenderDeviceImplType, TopLevelASDesc > | inlinevirtual |
TopLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TopLevelASBase< EngineImplTraits > | inline |