AllocateIndices(Uint32 Size, Uint32 Alignment=4) | Diligent::GLTF::ResourceManager | |
AllocateTextureSpace(TEXTURE_FORMAT Fmt, Uint32 Width, Uint32 Height, const char *CacheId=nullptr, IObject *pUserData=nullptr) | Diligent::GLTF::ResourceManager | |
AllocateVertices(const VertexLayoutKey &LayoutKey, Uint32 VertexCount) | Diligent::GLTF::ResourceManager | |
Create(IRenderDevice *pDevice, const CreateInfo &CI) | Diligent::GLTF::ResourceManager | static |
FindTextureAllocation(const char *CacheId) | Diligent::GLTF::ResourceManager | |
GetAllocatedAtlasFormats() const | Diligent::GLTF::ResourceManager | |
GetAllocationAlignment(TEXTURE_FORMAT Fmt, Uint32 Width, Uint32 Height) | Diligent::GLTF::ResourceManager | |
GetAtlasUsageStats(TEXTURE_FORMAT Fmt=TEX_FORMAT_UNKNOWN) | Diligent::GLTF::ResourceManager | |
GetIndexAllocatorIndex(IBufferSuballocator *pAllocator) const | Diligent::GLTF::ResourceManager | |
GetIndexBuffer(Uint32 Index=0) const | Diligent::GLTF::ResourceManager | |
GetIndexBufferCount() const | Diligent::GLTF::ResourceManager | |
GetIndexBufferUsageStats() | Diligent::GLTF::ResourceManager | |
GetIndexBufferVersion() const | Diligent::GLTF::ResourceManager | |
GetTexture(TEXTURE_FORMAT Fmt) const | Diligent::GLTF::ResourceManager | |
GetTextureVersion() const | Diligent::GLTF::ResourceManager | |
GetVertexPool(const VertexLayoutKey &Key, Uint32 Index=0) | Diligent::GLTF::ResourceManager | |
GetVertexPoolCount(const VertexLayoutKey &Key) const | Diligent::GLTF::ResourceManager | |
GetVertexPoolIndex(const VertexLayoutKey &Key, IVertexPool *pPool) const | Diligent::GLTF::ResourceManager | |
GetVertexPools(const VertexLayoutKey &Key) const | Diligent::GLTF::ResourceManager | |
GetVertexPoolsVersion() const | Diligent::GLTF::ResourceManager | |
GetVertexPoolUsageStats(const VertexLayoutKey &Key=VertexLayoutKey{}) | Diligent::GLTF::ResourceManager | |
TransitionResourceStates(IRenderDevice *pDevice, IDeviceContext *pContext, const TransitionResourceStatesInfo &Info) | Diligent::GLTF::ResourceManager | |
UpdateAllResources(IRenderDevice *pDevice, IDeviceContext *pContext) | Diligent::GLTF::ResourceManager | |
UpdateIndexBuffer(IRenderDevice *pDevice, IDeviceContext *pContext, Uint32 Index=0) | Diligent::GLTF::ResourceManager | |
UpdateIndexBuffers(IRenderDevice *pDevice, IDeviceContext *pContext) | Diligent::GLTF::ResourceManager | |
UpdateTexture(TEXTURE_FORMAT Fmt, IRenderDevice *pDevice, IDeviceContext *pContext) | Diligent::GLTF::ResourceManager | |
UpdateTextures(IRenderDevice *pDevice, IDeviceContext *pContext) | Diligent::GLTF::ResourceManager | |
UpdateVertexBuffers(IRenderDevice *pDevice, IDeviceContext *pContext) | Diligent::GLTF::ResourceManager | |