Diligent Engine
 
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Diligent::GLTF::ResourceManager Member List

This is the complete list of members for Diligent::GLTF::ResourceManager, including all inherited members.

AllocateIndices(Uint32 Size, Uint32 Alignment=4)Diligent::GLTF::ResourceManager
AllocateTextureSpace(TEXTURE_FORMAT Fmt, Uint32 Width, Uint32 Height, const char *CacheId=nullptr, IObject *pUserData=nullptr)Diligent::GLTF::ResourceManager
AllocateVertices(const VertexLayoutKey &LayoutKey, Uint32 VertexCount)Diligent::GLTF::ResourceManager
Create(IRenderDevice *pDevice, const CreateInfo &CI)Diligent::GLTF::ResourceManagerstatic
FindTextureAllocation(const char *CacheId)Diligent::GLTF::ResourceManager
GetAllocatedAtlasFormats() constDiligent::GLTF::ResourceManager
GetAllocationAlignment(TEXTURE_FORMAT Fmt, Uint32 Width, Uint32 Height)Diligent::GLTF::ResourceManager
GetAtlasUsageStats(TEXTURE_FORMAT Fmt=TEX_FORMAT_UNKNOWN)Diligent::GLTF::ResourceManager
GetIndexAllocatorIndex(IBufferSuballocator *pAllocator) constDiligent::GLTF::ResourceManager
GetIndexBuffer(Uint32 Index=0) constDiligent::GLTF::ResourceManager
GetIndexBufferCount() constDiligent::GLTF::ResourceManager
GetIndexBufferUsageStats()Diligent::GLTF::ResourceManager
GetIndexBufferVersion() constDiligent::GLTF::ResourceManager
GetTexture(TEXTURE_FORMAT Fmt) constDiligent::GLTF::ResourceManager
GetTextureVersion() constDiligent::GLTF::ResourceManager
GetVertexPool(const VertexLayoutKey &Key, Uint32 Index=0)Diligent::GLTF::ResourceManager
GetVertexPoolCount(const VertexLayoutKey &Key) constDiligent::GLTF::ResourceManager
GetVertexPoolIndex(const VertexLayoutKey &Key, IVertexPool *pPool) constDiligent::GLTF::ResourceManager
GetVertexPools(const VertexLayoutKey &Key) constDiligent::GLTF::ResourceManager
GetVertexPoolsVersion() constDiligent::GLTF::ResourceManager
GetVertexPoolUsageStats(const VertexLayoutKey &Key=VertexLayoutKey{})Diligent::GLTF::ResourceManager
TransitionResourceStates(IRenderDevice *pDevice, IDeviceContext *pContext, const TransitionResourceStatesInfo &Info)Diligent::GLTF::ResourceManager
UpdateAllResources(IRenderDevice *pDevice, IDeviceContext *pContext)Diligent::GLTF::ResourceManager
UpdateIndexBuffer(IRenderDevice *pDevice, IDeviceContext *pContext, Uint32 Index=0)Diligent::GLTF::ResourceManager
UpdateIndexBuffers(IRenderDevice *pDevice, IDeviceContext *pContext)Diligent::GLTF::ResourceManager
UpdateTexture(TEXTURE_FORMAT Fmt, IRenderDevice *pDevice, IDeviceContext *pContext)Diligent::GLTF::ResourceManager
UpdateTextures(IRenderDevice *pDevice, IDeviceContext *pContext)Diligent::GLTF::ResourceManager
UpdateVertexBuffers(IRenderDevice *pDevice, IDeviceContext *pContext)Diligent::GLTF::ResourceManager