| CreateBLAS(const BottomLevelASDesc &Desc, IBottomLevelAS **ppBLAS) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateBuffer(const BufferDesc &BuffDesc, const BufferData *BuffData, IBuffer **ppBuffer) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateBufferFromGLHandle(Uint32 GLHandle, const BufferDesc &BuffDesc, RESOURCE_STATE InitialState, IBuffer **ppBuffer) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateComputePipelineState(const ComputePipelineStateCreateInfo &PSOCreateInfo, IPipelineState **ppPipelineState) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateDeferredContext(IDeviceContext **ppContext) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateDeviceMemory(const DeviceMemoryCreateInfo &CreateInfo, IDeviceMemory **ppMemory) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateDeviceObject(const Char *ObjectTypeName, const ObjectDescType &Desc, ObjectType **ppObject, ObjectConstructorType ConstructObject) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlineprotected |
| CreateDeviceObject(const Char *ObjectTypeName, const ObjectDescType &Desc, ObjectType **ppObject, ObjectConstructorType ConstructObject) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlineprotected |
| CreateDummyTexture(const TextureDesc &TexDesc, RESOURCE_STATE InitialState, ITexture **ppTexture) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateFence(const FenceDesc &Desc, IFence **ppFence) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateFramebuffer(const FramebufferDesc &Desc, IFramebuffer **ppFramebuffer) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateGraphicsPipelineState(const GraphicsPipelineStateCreateInfo &PSOCreateInfo, IPipelineState **ppPipelineState) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreatePipelineResourceSignature(const PipelineResourceSignatureDesc &Desc, IPipelineResourceSignature **ppSignature) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreatePipelineStateCache(const PipelineStateCacheCreateInfo &CreateInfo, IPipelineStateCache **ppPSOCache) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateQuery(const QueryDesc &Desc, IQuery **ppQuery) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateRayTracingPipelineState(const RayTracingPipelineStateCreateInfo &PSOCreateInfo, IPipelineState **ppPipelineState) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateRenderPass(const RenderPassDesc &Desc, IRenderPass **ppRenderPass) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateResourceMapping(const ResourceMappingCreateInfo &ResMappingCI, IResourceMapping **ppMapping) override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| CreateResourceMapping(const ResourceMappingCreateInfo &ResMappingCI, IResourceMapping **ppMapping) override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| CreateSampler(const SamplerDesc &SamplerDesc, ISampler **ppSampler) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateSBT(const ShaderBindingTableDesc &Desc, IShaderBindingTable **ppSBT) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateShader(const ShaderCreateInfo &ShaderCreateInfo, IShader **ppShader, IDataBlob **ppCompilerOutput) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateTexture(const TextureDesc &TexDesc, const TextureData *Data, ITexture **ppTexture) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateTextureFromGLHandle(Uint32 GLHandle, Uint32 GLBindTarget, const TextureDesc &TexDesc, RESOURCE_STATE InitialState, ITexture **ppTexture) override final | Diligent::RenderDeviceGLImpl | virtual |
| CreateTilePipelineState(const TilePipelineStateCreateInfo &PSOCreateInfo, IPipelineState **ppPipelineState) override | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| CreateTilePipelineState(const TilePipelineStateCreateInfo &PSOCreateInfo, IPipelineState **ppPipelineState) override | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| CreateTLAS(const TopLevelASDesc &Desc, ITopLevelAS **ppTLAS) override final | Diligent::RenderDeviceGLImpl | virtual |
| GetAdapterInfo() const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetAdapterInfo() const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetDeviceInfo() const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetDeviceInfo() const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetNumDeferredContexts() const | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| GetNumDeferredContexts() const | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| GetNumImmediateContexts() const | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| GetNumImmediateContexts() const | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| GetSparseTextureFormatInfo(TEXTURE_FORMAT TexFormat, RESOURCE_DIMENSION Dimension, Uint32 SampleCount) const override final | Diligent::RenderDeviceGLImpl | virtual |
| GetTextureFormatInfo(TEXTURE_FORMAT TexFormat) const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetTextureFormatInfo(TEXTURE_FORMAT TexFormat) const override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetTextureFormatInfoExt(TEXTURE_FORMAT TexFormat) override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| GetTextureFormatInfoExt(TEXTURE_FORMAT TexFormat) override final | Diligent::RenderDeviceBase< EngineGLImplTraits > | inlinevirtual |
| IdleGPU() override final | Diligent::RenderDeviceGLImpl | virtual |
| m_BLASAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_BLASAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_BuffViewObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_BuffViewObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_BufObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_BufObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_DeferredCtxMtx | Diligent::RenderDeviceBase< EngineGLImplTraits > | mutableprotected |
| m_DeferredCtxMtx | Diligent::RenderDeviceBase< EngineGLImplTraits > | mutableprotected |
| m_FenceAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_FenceAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_FramebufferAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_FramebufferAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_MemObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_MemObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PipeResSignAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PipeResSignAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PSOAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PSOAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PSOCacheAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_PSOCacheAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_QueryAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_QueryAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_RawMemAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_RawMemAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_RenderPassAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_RenderPassAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_ResMappingAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_ResMappingAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SamplerObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SamplerObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SamplersRegistry | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SamplersRegistry | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SBTAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SBTAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_ShaderObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_ShaderObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SRBAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_SRBAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TexObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TexObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TexViewObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TexViewObjAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TLASAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_TLASAllocator | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_wpImmediateContexts | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| m_wpImmediateContexts | Diligent::RenderDeviceBase< EngineGLImplTraits > | protected |
| ReleaseStaleResources(bool ForceRelease=false) override final | Diligent::RenderDeviceGLImpl | inlinevirtual |
| RenderDeviceBase(IReferenceCounters *pRefCounters, IMemoryAllocator &RawMemAllocator, IEngineFactory *pEngineFactory, const EngineCreateInfo &EngineCI, const GraphicsAdapterInfo &AdapterInfo) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| RenderDeviceBase(IReferenceCounters *pRefCounters, IMemoryAllocator &RawMemAllocator, IEngineFactory *pEngineFactory, const EngineCreateInfo &EngineCI, const GraphicsAdapterInfo &AdapterInfo) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| SetImmediateContext(size_t Ctx, DeviceContextImplType *pImmediateContext) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |
| SetImmediateContext(size_t Ctx, DeviceContextImplType *pImmediateContext) | Diligent::RenderDeviceBase< EngineGLImplTraits > | inline |