DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inline |
GetBuildInfo() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetBuildInfo() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetCPUDescriptorHandle() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
GetD3D12TLAS() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
GetInstanceDesc(const char *Name) const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetInstanceDesc(const char *Name) const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetNativeHandle() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
GetScratchBufferSizes() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetScratchBufferSizes() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetState() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetState() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
GetUniqueID() const override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
GetUserData() const override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
m_Desc | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | protected |
m_pd3d12Resource | Diligent::D3D12ResourceBase | protected |
m_pDevice | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | protected |
SetState(RESOURCE_STATE State) override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
SetState(RESOURCE_STATE State) override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
TopLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inline |
TopLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inline |