| DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inline |
| GetBuildInfo() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetBuildInfo() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetCPUDescriptorHandle() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
| GetD3D12TLAS() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
| GetInstanceDesc(const char *Name) const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetInstanceDesc(const char *Name) const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetNativeHandle() override final | Diligent::TopLevelASD3D12Impl | inlinevirtual |
| GetScratchBufferSizes() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetScratchBufferSizes() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetState() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetState() const override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| GetUniqueID() const override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
| GetUserData() const override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
| m_Desc | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | protected |
| m_pd3d12Resource | Diligent::D3D12ResourceBase | protected |
| m_pDevice | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | protected |
| SetState(RESOURCE_STATE State) override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| SetState(RESOURCE_STATE State) override final | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inlinevirtual |
| SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType > | inlinevirtual |
| TopLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inline |
| TopLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TopLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TopLevelASBase< EngineD3D12ImplTraits > | inline |