| BottomLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BottomLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::BottomLevelASBase< EngineImplTraits > | inline |
| DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BottomLevelASDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inline |
| GetGeometryDescIndex(const char *Name) const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
| GetGeometryIndex(const char *Name) const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
| GetScratchBufferSizes() const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
| GetState() const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
| GetUniqueID() const override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |
| GetUserData() const override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |
| m_Desc | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | protected |
| m_pDevice | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | protected |
| SetState(RESOURCE_STATE State) override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
| SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |