BottomLevelASBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BottomLevelASDesc &Desc, bool bIsDeviceInternal=false) | Diligent::BottomLevelASBase< EngineImplTraits > | inline |
DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const BottomLevelASDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inline |
GetGeometryDescIndex(const char *Name) const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
GetGeometryIndex(const char *Name) const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
GetScratchBufferSizes() const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
GetState() const override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
GetUniqueID() const override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |
GetUserData() const override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |
m_Desc | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | protected |
m_pDevice | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | protected |
SetState(RESOURCE_STATE State) override final | Diligent::BottomLevelASBase< EngineImplTraits > | inlinevirtual |
SetUserData(IObject *pUserData) override final | Diligent::DeviceObjectBase< EngineImplTraits::BottomLevelASInterface, EngineImplTraits::RenderDeviceImplType, BottomLevelASDesc > | inlinevirtual |