BindResources(SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
BindResources(SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
CheckResources(SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags) const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
CheckResources(SHADER_TYPE ShaderStages, IResourceMapping *pResMapping, BIND_SHADER_RESOURCES_FLAGS Flags) const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetPipelineResourceSignature() const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetPipelineResourceSignature() const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableByIndex(SHADER_TYPE ShaderType, Uint32 Index) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableByName(SHADER_TYPE ShaderType, const char *Name) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableByName(SHADER_TYPE ShaderType, const char *Name) override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableCount(SHADER_TYPE ShaderType) const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
GetVariableCount(SHADER_TYPE ShaderType) const override final | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inlinevirtual |
m_pPRS | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | protected |
m_pPRS | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | protected |
ShaderResourceBindingBase(IReferenceCounters *pRefCounters, ResourceSignatureType *pPRS) | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inline |
ShaderResourceBindingBase(IReferenceCounters *pRefCounters, ResourceSignatureType *pPRS) | Diligent::ShaderResourceBindingBase< EngineVkImplTraits > | inline |