This is the complete list of members for Diligent::DeviceContextVkImpl, including all inherited members.
Begin(Uint32 ImmediateContextId) override final | Diligent::DeviceContextVkImpl | virtual |
BeginDebugGroup(const Char *Name, const float *pColor) override final | Diligent::DeviceContextVkImpl | virtual |
BeginQuery(IQuery *pQuery) override final | Diligent::DeviceContextVkImpl | virtual |
BeginRenderPass(const BeginRenderPassAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
BindSparseResourceMemory(const BindSparseResourceMemoryAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
BufferMemoryBarrier(IBuffer *pBuffer, VkAccessFlags NewAccessFlags) override final | Diligent::DeviceContextVkImpl | virtual |
BuildBLAS(const BuildBLASAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
BuildTLAS(const BuildTLASAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
CheckIfBoundAsDepthStencil(TextureImplType *pTexture) | Diligent::DeviceContextBase< EngineImplTraits > | protected |
CheckIfBoundAsRenderTarget(TextureImplType *pTexture) | Diligent::DeviceContextBase< EngineImplTraits > | protected |
ClearDepthStencil(ITextureView *pView, CLEAR_DEPTH_STENCIL_FLAGS ClearFlags, float fDepth, Uint8 Stencil, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
ClearRenderTarget(ITextureView *pView, const void *RGBA, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
ClearStateCache() | Diligent::DeviceContextBase< EngineImplTraits > | inlineprotected |
CommitShaderResources(IShaderResourceBinding *pShaderResourceBinding, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
Diligent::DeviceContextNextGenBase< EngineVkImplTraits >::CommitShaderResources(IShaderResourceBinding *pShaderResourceBinding, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode, int) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
CopyBLAS(const CopyBLASAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
CopyBuffer(IBuffer *pSrcBuffer, Uint64 SrcOffset, RESOURCE_STATE_TRANSITION_MODE SrcBufferTransitionMode, IBuffer *pDstBuffer, Uint64 DstOffset, Uint64 Size, RESOURCE_STATE_TRANSITION_MODE DstBufferTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
CopyTexture(const CopyTextureAttribs &CopyAttribs) override final | Diligent::DeviceContextVkImpl | virtual |
CopyTLAS(const CopyTLASAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DeviceContextBase(IReferenceCounters *pRefCounters, DeviceImplType *pRenderDevice, const DeviceContextDesc &Desc) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
DeviceWaitForFence(IFence *pFence, Uint64 Value) override final | Diligent::DeviceContextVkImpl | virtual |
DispatchCompute(const DispatchComputeAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DispatchComputeIndirect(const DispatchComputeIndirectAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DispatchTile(const DispatchTileAttribs &Attribs) override | Diligent::DeviceContextBase< EngineImplTraits > | inlinevirtual |
Draw(const DrawAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DrawIndexed(const DrawIndexedAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DrawIndexedIndirect(const DrawIndexedIndirectAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DrawIndirect(const DrawIndirectAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DrawMesh(const DrawMeshAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
DrawMeshIndirect(const DrawMeshIndirectAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
EndDebugGroup() override final | Diligent::DeviceContextVkImpl | virtual |
EndQuery(IQuery *pQuery) override final | Diligent::DeviceContextVkImpl | virtual |
EndRenderPass() override final | Diligent::DeviceContextVkImpl | virtual |
EnqueueSignal(IFence *pFence, Uint64 Value) override final | Diligent::DeviceContextVkImpl | virtual |
ExecuteCommandLists(Uint32 NumCommandLists, ICommandList *const *ppCommandLists) override final | Diligent::DeviceContextVkImpl | virtual |
FinishCommandList(ICommandList **ppCommandList) override final | Diligent::DeviceContextVkImpl | virtual |
Flush() override final | Diligent::DeviceContextVkImpl | virtual |
GetDesc() const override final | Diligent::DeviceContextBase< EngineImplTraits > | inlinevirtual |
GetDevice() | Diligent::DeviceContextBase< EngineImplTraits > | inline |
GetPipelineState(IPipelineState **ppPSO, float *BlendFactors, Uint32 &StencilRef) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
GetRenderTargets(Uint32 &NumRenderTargets, ITextureView **ppRTVs, ITextureView **ppDSV) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
GetTileSize(Uint32 &TileSizeX, Uint32 &TileSizeY) override final | Diligent::DeviceContextVkImpl | virtual |
GetUserData() const override final | Diligent::DeviceContextBase< EngineImplTraits > | inlinevirtual |
GetViewports(Uint32 &NumViewports, Viewport *pViewports) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
GetVkCommandBuffer() override final | Diligent::DeviceContextVkImpl | virtual |
InsertDebugLabel(const Char *Label, const float *pColor) override final | Diligent::DeviceContextVkImpl | virtual |
InvalidateState() override final | Diligent::DeviceContextVkImpl | virtual |
m_BlendFactors | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_FramebufferHeight | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_FramebufferSamples | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_FramebufferSlices | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_FramebufferWidth | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_IndexDataStartOffset | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_NumBoundRenderTargets | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_NumScissorRects | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_NumVertexStreams | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_NumViewports | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pActiveRenderPass | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pBoundDepthStencil | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pBoundFramebuffer | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pBoundRenderTargets | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pBoundShadingRateMap | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pDevice | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pIndexBuffer | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_pPipelineState | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_RenderPassAttachmentsTransitionMode | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_ScissorRects | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_StencilRef | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_SubpassIndex | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_VertexStreams | Diligent::DeviceContextBase< EngineImplTraits > | protected |
m_Viewports | Diligent::DeviceContextBase< EngineImplTraits > | protected |
MapBuffer(IBuffer *pBuffer, MAP_TYPE MapType, MAP_FLAGS MapFlags, PVoid &pMappedData) override final | Diligent::DeviceContextVkImpl | virtual |
MapTextureSubresource(ITexture *pTexture, Uint32 MipLevel, Uint32 ArraySlice, MAP_TYPE MapType, MAP_FLAGS MapFlags, const Box *pMapRegion, MappedTextureSubresource &MappedData) override final | Diligent::DeviceContextVkImpl | virtual |
MultiDraw(const MultiDrawAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
MultiDrawIndexed(const MultiDrawIndexedAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
NextSubpass() override final | Diligent::DeviceContextVkImpl | virtual |
SetBlendFactors(const float *pBlendFactors=nullptr) override final | Diligent::DeviceContextVkImpl | virtual |
SetIndexBuffer(IBuffer *pIndexBuffer, Uint64 ByteOffset, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
SetPipelineState(IPipelineState *pPipelineState) override final | Diligent::DeviceContextVkImpl | virtual |
SetRenderTargets(Uint32 NumRenderTargets, ITextureView *ppRenderTargets[], ITextureView *pDepthStencil, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextBase< EngineImplTraits > | inlinevirtual |
SetRenderTargets(const SetRenderTargetsAttribs &Attribs) | Diligent::DeviceContextBase< EngineImplTraits > | inlineprotected |
SetRenderTargetsExt(const SetRenderTargetsAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
SetScissorRects(Uint32 NumRects, const Rect *pRects, Uint32 RTWidth, Uint32 RTHeight) override final | Diligent::DeviceContextVkImpl | virtual |
Diligent::DeviceContextNextGenBase< EngineVkImplTraits >::SetScissorRects(Uint32 NumRects, const Rect *pRects, Uint32 &RTWidth, Uint32 &RTHeight) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
SetShadingRate(SHADING_RATE BaseRate, SHADING_RATE_COMBINER PrimitiveCombiner, SHADING_RATE_COMBINER TextureCombiner) override final | Diligent::DeviceContextVkImpl | virtual |
SetStencilRef(Uint32 StencilRef) override final | Diligent::DeviceContextVkImpl | virtual |
SetSubpassRenderTargets() | Diligent::DeviceContextBase< EngineImplTraits > | inlineprotected |
SetUserData(IObject *pUserData) override final | Diligent::DeviceContextBase< EngineImplTraits > | inlinevirtual |
SetVertexBuffers(Uint32 StartSlot, Uint32 NumBuffersSet, IBuffer *const *ppBuffers, const Uint64 *pOffsets, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode, SET_VERTEX_BUFFERS_FLAGS Flags) override final | Diligent::DeviceContextVkImpl | virtual |
SetViewports(Uint32 NumViewports, const Viewport *pViewports, Uint32 RTWidth, Uint32 RTHeight) override final | Diligent::DeviceContextVkImpl | virtual |
Diligent::DeviceContextNextGenBase< EngineVkImplTraits >::SetViewports(Uint32 NumViewports, const Viewport *pViewports, Uint32 &RTWidth, Uint32 &RTHeight) | Diligent::DeviceContextBase< EngineImplTraits > | inline |
TraceRays(const TraceRaysAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
TraceRaysIndirect(const TraceRaysIndirectAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
TransitionImageLayout(ITexture *pTexture, VkImageLayout NewLayout) override final | Diligent::DeviceContextVkImpl | virtual |
TransitionShaderResources(IShaderResourceBinding *pShaderResourceBinding) override final | Diligent::DeviceContextVkImpl | virtual |
UnbindTextureFromFramebuffer(TextureImplType *pTexture, bool bShowMessage) | Diligent::DeviceContextBase< EngineImplTraits > | |
UnmapBuffer(IBuffer *pBuffer, MAP_TYPE MapType) override final | Diligent::DeviceContextVkImpl | virtual |
UnmapTextureSubresource(ITexture *pTexture, Uint32 MipLevel, Uint32 ArraySlice) override final | Diligent::DeviceContextVkImpl | virtual |
UpdateAttachmentStates(Uint32 SubpassIndex) | Diligent::DeviceContextBase< EngineImplTraits > | inlineprotected |
UpdateBuffer(IBuffer *pBuffer, Uint64 Offset, Uint64 Size, const void *pData, RESOURCE_STATE_TRANSITION_MODE StateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
UpdateSBT(IShaderBindingTable *pSBT, const UpdateIndirectRTBufferAttribs *pUpdateIndirectBufferAttribs) override final | Diligent::DeviceContextVkImpl | virtual |
UpdateTexture(ITexture *pTexture, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData, RESOURCE_STATE_TRANSITION_MODE SrcBufferStateTransitionMode, RESOURCE_STATE_TRANSITION_MODE TextureStateTransitionMode) override final | Diligent::DeviceContextVkImpl | virtual |
WaitForIdle() override final | Diligent::DeviceContextVkImpl | virtual |
WriteBLASCompactedSize(const WriteBLASCompactedSizeAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |
WriteTLASCompactedSize(const WriteTLASCompactedSizeAttribs &Attribs) override final | Diligent::DeviceContextVkImpl | virtual |