Diligent Engine
 
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Diligent::TextureViewGLImpl Member List

This is the complete list of members for Diligent::TextureViewGLImpl, including all inherited members.

DeviceObjectBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const ObjectDescType &ObjDesc, bool bIsDeviceInternal=false)Diligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inline
GetSampler() override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
GetSampler() override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
GetTexture() override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
GetTexture() override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
GetUniqueID() const override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
GetUserData() const override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
m_DescDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >protected
m_pDeviceDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >protected
m_pSamplerDiligent::TextureViewBase< EngineGLImplTraits >protected
m_pSamplerDiligent::TextureViewBase< EngineGLImplTraits >protected
m_pTextureDiligent::TextureViewBase< EngineGLImplTraits >protected
m_pTextureDiligent::TextureViewBase< EngineGLImplTraits >protected
m_spTextureDiligent::TextureViewBase< EngineGLImplTraits >protected
m_spTextureDiligent::TextureViewBase< EngineGLImplTraits >protected
SetSampler(ISampler *pSampler) override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
SetSampler(ISampler *pSampler) override finalDiligent::TextureViewBase< EngineGLImplTraits >inlinevirtual
SetUserData(IObject *pUserData) override finalDiligent::DeviceObjectBase< BaseInterface, RenderDeviceImplType, ObjectDescType >inlinevirtual
TextureViewBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TextureViewDesc &ViewDesc, ITexture *pTexture, bool bIsDefaultView, bool bIsDeviceInternal=false)Diligent::TextureViewBase< EngineGLImplTraits >inline
TextureViewBase(IReferenceCounters *pRefCounters, RenderDeviceImplType *pDevice, const TextureViewDesc &ViewDesc, ITexture *pTexture, bool bIsDefaultView, bool bIsDeviceInternal=false)Diligent::TextureViewBase< EngineGLImplTraits >inline